Development Update


Hey there players! It’s me, No Face!

I’m here to announce that I have been able to do some nice small changes and additions to the game! The first few are these:

  • Changed the “stuck” rule to “asleep” rule! Also changed the rule light to the image above
  • Added 2 new miscellaneous elements: Tunnels & Portals
    • Tunnels - Allow you to cross over a body part which means you can cross a single tile twice
    • Portals - If you don’t guess what they could do, it means you have been living under a rock
  • Added 2 new puzzle rules(they’re gonna be a secret to you players cuz I guess you wouldn’t like to get spoiled!)

For the bigger changes, I’ve got to put it into paragraph form to explain how major they are. The first biggest change is that I am uploading the post-jam/deluxe version to CoolMathGames.com, if they will have me. Even though I know that having it on itch will give me more control on how many people will see my game, the matter of the fact is that several games from itch are also on CoolMathGames. This doesn’t mean that the game will stay there forever, which brings me to the second large change.

I have finally added a level select and guess it’s capacity? 9999 Levels!!! Now to explain my previous paragraph, I am planning to make 100 levels for Cool Math Games and then decide if I should make the other 9899 levels.

Anyways, I would like to thank you for playing the jam version! It was a great experience and this might be the start of a new trend of me finally finishing the post-jam versions of my jam games I promised to expand upon!!!

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